Behind the Success of the Growing European Online Gambling Market

Behind the Success of the Growing European Online Gambling Market

NEW YORK, Dec. 7, 2020 /PRNewswire/ -- With various regulations on social spaces and a physical presence in many physical businesses, the mass market for online gaming and gambling will increase its volume by 2020. Gambling is increasingly being conducted online, and these markets, such as the European Community, are expected to grow by about 10% per year, reaching a size of:In the United States, it will reach nearly $35 billion by 2022,In fact, this is almost 32% more than in 2018.According to monitoring, the huge online gambling market will reach $160 billion in the United States by 2022.In the United States, it will reach $160 billion by 2026.

The European market is much more regulated than any other, and the West's share in terms of profits is overtaking the East's. However, creators of all kinds and their platforms are already licensed to operate in the EU and are profiting from their unique position in the mainland market, including Bragg Gaming Group (TSX-V: BRAG) (OTCQX: BRGGF), Glue Mobile (NASDAQ: GLUU), Activision Blizzard (NASDAQ: ATVI), Century Casino Inc (NASDAQ: CNTY) and Enthusiast Gaming (TSX: EGLX).Bragg Gaming Group (TSXV:BRAG)(OTCQX:BRGGF), through its subsidiary ORYX Gaming, recently announced its entry into the lucrative Swiss market.Entering the Lucrative Swiss Bazaar

After signing a deal with major operator mycasino. ch for content for Grand Casino Luzern, BRGGF announced its entry into the Swiss online casino market.It is worth noting that in 2019 online gaming became illegal in Switzerland and access to unauthorized websites and applications had to be blocked. However, since July 2019, the new gaming law allowed land-based casinos to start their online operations. Since then, the regulated online market in Switzerland has been gaining momentum rapidly. According to the latest official data from the cantonal regulator, online gambling licensees earned CHF 23. 5 million (more than $26 million). It is worth noting that ORYX/Bragg's partner, Grand Casino Luzern, the mycasino. ch brand, made a profit of CHF 8. 9 million (almost $10 million) in 2019, accounting for almost 38% of the total size of the Swiss online gaming market."We are looking for sin and fun content every day to start the online business and strengthen the growing customer base. I am very happy that we can continue to cooperate with ORYX." I. " The main goals are to provide the highest level of entertainment to Swiss gamers, and there is no doubt that ORYX's game portfolio will help you achieve it. I am pleased to be the first operator in Japan, and I am convinced that these games are very popular with players.

Thanks to Oryx Gaming, Bragg has been approved by Malta Gaming Authority (MGA) and Romanian Gaming Authority (ONJN), and has been qualified, certified, or approved in 18 other major jurisdictions. 。"Matevz Mazij, ORYX GAMING's Managing Director, said," The Swiss online market is the market we have been paying attention to since the introduction of new laws in 2019, and we have finally debuted there. I am very excited, "Grand Casino Lucerne is one of the most influential operators in the strong online brand." We are in this country. I am looking forward to cooperating to expand the presence of. "Prior to the announcement of resale in Switzerland, the Blag Gaming Group announced:

In the third quarter of 2020, 72 % exceptional profit growth.

BRAGG has continued to pay special attention to the expansion of mass sales. In this quarter, he won 14 new buyers. In addition to Switzerland, the company has been negotiating with new buyers in other approval of Europe and Latin America.

The BRAGG GAMING Group, supported by a unique asset portfolio connecting the subsidiary, is positioned as an innovative B2B online game brokerage company, and online, mobile phones, buyers like GRAND CASINO LUCERNE. Overall Providing a turn key conclusion. BRAGG's games are played and enjoyed around the world, and this year, this year, sponsors the elite WORLD GAMING EXECUTIVE SUMMIT (WGES) this year, one of the most unique Igaming conference in Europe.

At another virtual conference on December 9, GLU Mobile (Nasdaq: Gluu) dispatches its CEO and COO and participates in on e-o n-one conferences and chattings at UBS GLOBAL TMT virtual conferences.

Unlike online casinos, Glu Mobile's main assets are freemium mobile games, i. e. games that can be downloaded for free, but players are more likely to spend money on loaded content and updates. This business model has been a huge success, and Glu Mobile's stock price has increased by 43, 88% in the last quarter, and 76, 88% in the past year. The company's revenue hit a record high of $158. 5 million, compared to expectations of $136 million.For the year, it has grown by 48%.Like Glu, Activision Blizzard (NASDAQ:ATVI) is also expected to grow its profits by 28% in 2020.

This year, increased blocking and time spent at home have given Activision Blizzard

the largest base of engaged players today.

The company expects its next big release, Call of Duty, to be the only thing that will increase profits, pushing revenue to $2 billion in 4Q.Fourth quarter sales were $2. 0 billion, net sales were $2. 7 billion. {space}"There aren't many entertainment franchises that make more than $1 billion a year in revenue," said Bobby Kotick, general manager of Activision Blizzard. "Call of Duty, World of Warcraft, Candy Crush. And each has clear opportunities for sustainable growth."The lack of physical traffic in Europe seems to be hurting groups like Century Casinos Inc (Nasdaq: Cnty), which said its Polish casinos showed poor results in the third quarter of 2020.

Weaker performance in third quarter of 2020Casinos in small Polish towns (which attract a lot of local tourists) are doing well, but the two larger casinos in Poland's capital, Warsaw, are struggling due to a lack of tourists and business travelers. That said, the Global Casino Entertainment Company has already started to take sports online, for example in October it partnered with Tipico for gambling in Colorado. Tipico was founded in 2004. The company launched its European operations in and is the leading provider of sports ratings in Germany.The popularity of online gaming and e-ports continues to fuel activity at e-ports (TSX: EGLX), the world's largest community social network for gamers. With over 300 million gamers using the platform every month and holding the largest pocket gamer-connected mobile game in Europe, the passionate gaming has shown solid growth in 2020.Total advertising revenue increased 36% and software advertising revenue increased 28%.Due to the nature of the activity, the entertainer event is not affected, for example, like a Century Casino. LatestThe online game festival EGLX 2020 was watched by more than 12 million fans,

While the European online games and the gambling market continue to grow, companies like the Blug Gaming Group are advantageous to use it.

Disclaimer: The abov e-mentioned articles and content sources are Microsmallcap. com (MSC). A reference to no n-publishers, other than the publisher, is intended only to identify the industry participants, not the recommendation of any issuer or the comparison with the profiled issuer. The FN Media Group (FNM) is a thir d-party publisher that distributes electronic information through a large number of online media channels and a provider for news distribution services. FNM has nothing to do with MSC and any companies described here. The comments, views, and opinions expressed in this MSC message are from MSC, do not share FNM's views and opinions, and do not reflect FNM's views and opinions in any sense. The reader of this article and its content shall agree that MSC and FNM will not be responsible for the investment decision made by the reader or subscriber. MSC and FNM and their subsidiaries are providers of news distribution and financial marketing solutions, not registered broker dealers/ analysts/ investors, but have no investment license, sell and sell securities. You cannot offer or offer to purchase. < SPAN> Due to the nature of its activity, the event of an entertainer is not affected, for example, like a Century Casino. LatestThe online game festival EGLX 2020 was watched by more than 12 million fans,A total of 53 hours of content was broadcast in four days from November 10 to 13.

While the European online games and the gambling market continue to grow, companies like the Blug Gaming Group are advantageous to use it.Disclaimer: The abov e-mentioned articles and content sources are Microsmallcap. com (MSC). A reference to no n-publishers, other than the publisher, is intended only to identify the industry participants, not the recommendation of any issuer or the comparison with the profiled issuer. The FN Media Group (FNM) is a thir d-party publisher that distributes electronic information through a large number of online media channels and a provider for news distribution services. FNM has nothing to do with MSC and any companies described here. The comments, views, and opinions expressed in this MSC message are from MSC, do not share FNM's views and opinions, and do not reflect FNM's views and opinions in any sense. The reader of this article and its content shall agree that MSC and FNM will not be responsible for the investment decision made by the reader or subscriber. MSC and FNM and their subsidiaries are providers of news distribution and financial marketing solutions, not registered broker dealers/ analysts/ investors, but have no investment license, sell and sell securities. You cannot offer or offer to purchase. Due to the nature of the activity, the entertainer event is not affected, for example, like a Century Casino. Latest

The online game festival EGLX 2020 was watched by more than 12 million fans,A total of 53 hours of content was broadcast in four days from November 10 to 13.While the European online games and the gambling market continue to grow, companies like the Blug Gaming Group are advantageous to use it.

Disclaimer: The abov e-mentioned articles and content sources are Microsmallcap. com (MSC). The reference to no n-publishers, other than the publisher, is intended only to identify the industry participants, not the recommendation of any issuer or the comparison with the profiled issuer. The FN Media Group (FNM) is a thir d-party publisher that distributes electronic information through a large number of online media channels and a provider for news distribution services. FNM has nothing to do with MSC and any companies described here. The comments, views, and opinions described in this MSC message are from MSC, do not share FNM's views and opinions, and do not reflect FNM's views and opinions in any sense. The reader of this article and its content shall agree that MSC and FNM will not be responsible for the investment decision made by the reader or subscriber. MSC and FNM and their subsidiaries are providers of news distribution and financial marketing solutions, not registered broker dealers/ analysts/ investors, but have no investment license, sell and sell securities. You cannot offer or offer to purchase.

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Last modified: 27.08.2024

In this article, we'll explore the rise of the European gambling industry and how it made € Billion last year and is growing. What drives the growth? The main reason behind the rise of online casinos is the widespread availability of stable, high-speed internet. Online gambling is experiencing significant growth in Europe, driven by.

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