Crazy Tooth Studio Interview ᐈ Farhad Ahmadzai CasinosHunter
Interview With Farhad Ahmadzai, VP of Engineering at Crazy Tooth Studio
Small studios developing games for online casinos are often popular due to their own unique and flexible layout-outs, which usually do not suffice for larger companies. Crazy Tooth Studio - one of these studios develops boring and powerful games for online casinos to play for real money! Find out more about them in this issue.
About Crazy Tooth Studio
Crazy Tooth Studio was founded in 2011 and is by no means a new company. However, almost all online casinos and players started to recognize it some time ago due to the fact that it was initially focused on games for land-based casinos.
Crazy Tooth Workshop came to the attention of Ben Hoffman, an artist for IGT in the past, when he decided to create a personal game studio to realize his vision and prowess in the niche of gambling for online casinos. In fact, he believed that a small company with a professional team would be better able to catch new trends and develop innovations than a large or serious company.
Soon a talented team was formed and initially Crazy Tooth Studio decided to work on games for land-based gambling houses, not knowing that Ben already had great skills to work in the online advent niche. In general, this concern was absolutely explainable, in 2011 land-based casinos were even more in demand, more reliable and also much more legal than the huge share of gambling for real funds on the network.
But a few years ago the team decided to transfer their personal skills and vision to the iGaming-niche and achieved a spectacular success. Microgaming became one of Crazy Tooth's most supportive partners on this path, and in 2019 Crazy Tooth became an official delivery partner of Microgaming. This partnership allows the software provider to master new technologies faster and enter fresh regulated markets even more efficiently. Crazy Tooth Studio's slogan "Quality wins every time", and the company's products really justify this slogan in action.
In a new Casinoshunter Q& A with Farhad Ahmadzay, VP of Engineering at Crazy Tooth Studio, we learn more about the studio, the games and the creative process!
About Farhad Ahmadzai - Vice President of Engineering
I started working at Crazy Tooth Studio® in 2012. I've been working in the classic land-based slot machine market for the last 6 years. I've worked on almost every Crazy Tooth Studio® game in various roles, from help to chief engineer. Some of the games I've been key engineers on are Diamond Force™ and Rhino Rilla Rex™.
My favorite game slot is the new Lucky CLUCKS ™. This game really attracted me from the artistic style, sound design, and fast play pace. The Mother Kuritsy, which increases the prize money, gives the reason for aiming for it, and the Big Buildup ™ feature, which has chicken that carries eggs that brings wild and mult i-pliers, is an exciting method that always increases prize money.
Q/A Session With Farhad Ahmadzai, Vice President of Engineering at Crazy Tooth Studio
Hello, and thank you for taking the time to participate in our Q & amp; amp; amp;, and to our readers about your career and work at Crazy Tous Studio.
Hello, my name is Falad Akumad Zai. I started working here in 2012, and before that I was involved in the development of terrestrial slot machines at International Game Technology (IGT). He has acquired a mechanical engineering bachelor's degree and a master's degree of fluid and thermal science and has been educated in mechanical engineering. CRAZY TOOTH STUDIO® masters the integration of games to various platforms, providing technical support and full development of various games.
What are the main advantages of Crazy Tooth Studio compared to competitors?
There are several things that stand out to Crage Tour Studio®. The first is an innovative ability. We are always trying to add new highlights and mechanisms to the game to make it unique and easy to understand.
Second, unlike other studios, game engineers are also in charge of the development of mathematical models. This gives a unique opportunity to fix mathematics to give the game correct.
In the process of developing the game, you can make mathematics repetition long. And finally, our development is all c o-work. Not everyone is involved in all games, but all fields (art, animation, engineering, sound, etc.) play games and review and propose every aspect of the game. This is done in various situations and helps our games to guarantee the best opportunity to succeed.
Could you give me the most successful thre e-cra y-trout slot that has already been released?
The most successful CRAZY TOOTH STUDIO® games are Lucky Clucks ™, Aureus ™, and 777 Mega Deluxe ™.
In your opinion, what are the most important aspects of good gambling games?
I believe that the most important aspects of excellent gambling games are players understanding, volatility, and overall presentations.
According to the understanding of the player, I mean fresh or young players' abilities to understand this IRGE, how to pay, strategies for victory, startup function and priz e-this. Everything is toward a different spin.
With volatility, I have the potential to be in the corner of the corner, which means the player's ability to experience great victory at any time. If the game is very low in a very low bed, the player has the ability to take off, and in fact, the game is a small victory every day, but there is no big victory. And on the contrary, if the game is often not paid with the solid volume of profit, players have the potential for takeoff, but in fact this IRGE profits are very rare.
The best option is a mathematical model that often assigns good profits to players and take them to a large victory to come. And ultimately, as long as the collective performance, I came into the appearance of the artistic manners, sounds, and complexity of the game. If this IRGE lacks one of the above, it may have a bad effect on the player.
How long does it take from ideas to release to create a new game with Crazy Tours? How is the creative process the authorized?
Normal Crageetus Studio® production will be performed in 7-8 months from concept development to release. Everything starts with brainstorming. At that time, the current market trends and the drawbacks of the game are taken into account. In principle, summarizing these ideas is a good form, and then the art department starts drawing sketches on this theme. Engineers work on mathematical models to start making games layouts. Eventually, art, engineering, and sound section implements ideas. And when gameplay and mathematics are made irreversely, a larg e-scale test is performed. After the test, the game will be provided by regulatory authorities and enter the operator bazaar. Approximately three months after the start of sales, the game will be resold.
What is the most profitable in your game? If so, which slot?
The biggest victory and our games are 25 victory and Seven 7s ™.
In important victory and in our other game s-Lucky Clax ™, Cylillarex ™ and Diamond Force ™.
Please tell us about the Incisor development platform.
Incisor ™ is a new software development platform that makes full use of what we have learned so far in online games and ground games. This is a single shop for engineers, artists, and animators, and provides a simple way to collaborate in different specialties in hig h-speed and scalable environments. Details will be announced soon!
Lucky Clucks, Golden Hook, and Ren Lilla Rex have been announced. What are the biggest features of these games? And why should players pay attention to these slots?
Lucky CLUCKS ™ has a unique artistic style and mathematical model. This is a Big Buildup ™ game, where chicken carries eggs and wins wilo and mult i-pliers. In addition, you can win the Mother Counses award during the feature and get up to nine bonus rotations during the "Rais the Roof" bonus. In this game, you can win in various ways!
GOLDEN HOOK ™ is a gambling game that can win the concept that is familiar to many people, which is familiar to many people. If you catch the fish that hangs on the fishing needle, the victory will start, and if you catch the fish that hits the fishing needle, you will have the possibility of victory, and you will get victory by collecting fish. All of these are performed simultaneously in a unique and friendly way.
RHINO RILLA REX ™ answers the eternal question, "What will happen if you combine a rhinoceros, Rex Tyrannosaurus?" Then, use the Team Up Reel ™ function. Each time three or more characters are displayed on the screen, the features and bonuses start on the screen. This makes the event starting very high. In addition, there are four "creatures" prizes in this game, which increases each time you plant a full symbol in the stack.
What do you think about the online game industry from the United States?
Online games are a very exciting space for us! It can be played in various places and is not limited to a casino on the ground, so the base of the player spreads. You can also try more diverse games, as there are more players who like the game. We are very happy to be part of this growth market!
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author Ive Johnson Content and marketingEVA is the creator of CasinoshUnter's online casino review. She has more than 10 years of copywriting skills and supervises to guarantee that all materials are clear and accurate. EVA simplifies the difficult concepts and standards of gambling, helping players act in a casin o-based conclusion.
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