ESL and DreamHack Merge Together into ESL Gaming
ESL and DreamHack Merge Together into ESL Gaming
The goal of all of us at Dreamhack is to provide a great experience to fans, and usually prosper by unifying the community at a festival that is loved around the world. 。
We had a great experience to hold Fortnite and online Dreamhack Open in 2020, but r e-partnered with the Fortnite operator Epic Games and this year we can deliver Fortnite events to our community. I am happy.
DREAMHACK will learn, teach, win, perform, and make boxes that can be themselves through gaming lifestyles. As part of this initiative, we will introduce almost everything, such as news, hints, advice from the game industry, lifestyles, hobbies of computer game players, and community tournaments. "This allows you to expand your festival experience for our fans online and invite others to the huge game community we love.
ESL and Dreamhack share the vision of building an open ecosystem that provides a platform for new players to become a hero to a hero. I am looking forward to the results of the Full Competition Year and the roadmap to return live events while following the footprints we have already announced. "
We want to return the players to the LAN environment, and we are currently focusing on returning fans to their own space. Of course, we will disclose support information about all tournaments on the premise of the latest orders and the next event.
In the first year of NLC, we were very successful and we were excited to be able to continue partnerships with MasterCard. In 2021, I look forward to providing more content to NLC fans.
I am very happy that DREAMHACK's brand has been renewed, celebrating the first 25 years, and at the same time as the next 25 years. It is very important for us to be an arena that our association knows, study, wins, performs, performs, and has the opportunity to be in a playful way of life.
The feature of DREAMHACK is that it accepts supporters in every position, from beginners to professionals, from young people to mature people. For the future, this beloved festival continues to expand to new markets and environments, and our associations and partner reach and influence, and this trusted brand represents pioneers of e-sports and gaming technology. Continue to provide.
I am glad that the famous PUBG tournament will be announced next time. The last two tournaments this year have gained a good reputation, and we are ready to reach the end of the year, with the highest prize money and the expansion into two new areas so far.
As a woman, it makes sense for me that our brand systematically pursues richness inside and outside the screen, and this event is more necessary for our business. That's what. It will be an unforgettable battle until the end!
The game has always been a group of communities. That's why all of us Dreamhack wants the respected fans and players to be protected from this kind of cyber attack. These conclusions will ensure that all members will do as much as possible to protect their privacy and their own information when participating in such global stages and public platforms. It is related to it.
A password is no longer enough to protect your computer player and your account. Almost all game companies accept the need for mult i-factor authentication and provide customers with these options. It's a pleasure that nine out of ten players use MFA, but you have to convince the last 10 % player.
The connection between the association and the association is one of the most important factors in the game culture. The collaboration between Dreamhack by ESL Gaming and Swedish Game Conference allows you to connect cool content from all parts of the game space and deliver it to various game players, industry experts and fans. With this close cooperation, we can actively focus on what is really important, the people who create events and the fun they experience. "
I am very pleased that the partnership with Dreamhack starts with the Swedish game conference. DREAMHACK is a larg e-scale game association, and as a result, this partnership is the first step in cooperation between game developers and players around the world.
Through maximum collaboration and interaction, and by bringing together the best creative and forward-thinking gaming minds in the industry, we will continue to drive innovation that drives the space and create the most outstanding products and experiences.
DreamHack has always brought the community together to create the ultimate gaming lifestyle for fans around the world. This will not change, but by combining our resources with ESL, we can continue to develop these events into even greater greatness. Whether you are attending for the first time or have been a part of it for a long time, we have always offered something for everyone and hosted all the games under one roof.
For all players and teams, planning ahead is essential. Knowing the dates of all the tournaments is a great way to make preparations for the tournament smoother. Less travel means more time to focus on the matches and upcoming opponents.
The new vision for the ESL Pro Tour CS:GO is part of our ongoing mission to keep players and fans at the heart of esports. The dynamic double-weekend format will maximize interest and content for fans around the world, and players will benefit from a more balanced competition schedule. The time between matches over the weekend will be used to create content for players heading into the playoffs. While the teams are preparing their tactics, ESL will create new trailers, interviews and tactical analysis for each match of the weekend.
The launch of the ESL Pro Tour last fall was a big step in building a sustainable ecosystem for the CS:GO scene, targeting both amateurs and professionals and creating a true "zero to hero" opportunity, he said. The new concept we are announcing today shows that we will continue to develop this ecosystem and work to make the format better for the community and players. ”
Player experience is an essential element for DreamHack, and our new Community Clash tournament is designed from the ground up to reward players for playing their favorite game. Working together on prize payouts has allowed us to continue our player-first values, all the way to prize distribution, which has previously been one of the most time-consuming and complicated steps in sports games.
We are building a system to support teams, players and fans around the world in this format, and look forward to the wonderful tournament. All Dreamhack staff are proud that the ESPORTS world is growing and progressing.
I am very happy to be able to partner with DMAX. With this new partnership, Esports can be delivered to Turkish fans in a more meaningful form. The game has always been a community. So I'm not so happy because I can deliver unforgettable tournaments to this audience in their native language. "
This year was a very different year for everyone, but we have decided to revive the festival in 2021. DREAMHACK has continued the guidance on our healthcare festival in accordance with the recommendations of the Disease Control Prevention Center (CDC), the World Health Organization (WHO), the Sweden Public Health Bureau (FOLKHHäLSOMYNDIGHETEN), and the other countries of health authorities. I will do it. Until then, we will continue to innovate to connect with fans through great content.
We, DREAMHACK, continue to promise to deliver the best sporting events to fans and followers, even for now. Dreamhack tournaments will continue online to deliver these events to fans. Continuing such a tournament is very important, providing great opportunities for players and interesting exports from all over the world.
China will be a even more important market for Dreamhack. The games and sports sports of China in China are increasing, and we want to continue to play a part. With a new partnership with douyu, we can provide outstanding sports and game experiences to all Chinese fans.
Partnership between ESL and Dreamhack enhances the position as a premium live streaming platform in China. ESL and DREAMHACK have been developing the best game experience to ESPORTS fans around the world for many years, and has developed a unique esports community. Because of the natural interest of RTS exports in China, a partnership between ESL and Dreamhack is the best scenario for viewers. "
Rocket League is a pretty well-known game, and coupled with the extravagant technology in DreamHack's production, there is no doubt that this partnership will bring great benefits to the Rocket League Association. Producing RLC is a great opportunity to further expand the significance of the game and deepen our business with Psyonix.
Just a few months ago, we got the great skill of a large-scale Fortnite game with a non-closed role at Dreamhack Winter and Dreamhack Anaheim. However, in real time, we barely run global events, and we are actually very happy to run a certain amount of cool online media and look forward to the future.
This collaboration with Elgiganten has the potential to not only provide a great impression for our guests in the space, but also to grow into something more - DreamHack will be featured in Elgiganten-stores all over Sweden - which is really a great probability for us, for example for our fans.
I see huge skill in the collaboration with DreamHack. In fact, I believe that we can arrange Elgiganten-stores with a natural space where friends of friends can be fixed and all the followers of the game have every chance to meet throughout the year. At El Giganten, it is very well understood that it is possible to have fun in the store, and we emphasize that this is an opportunity to take the game theory of the store to new heights.
Just as DreamHack is proud to be considered a pioneer in the emergence and development of the session field for the past 25 years, so too DTS has invented and provided audio regulations for mobile devices, family cinema, movie theaters and other devices. All the staff at DreamHack are happy to be able to use this partnership for the benefit of our audience.
This partnership provides our "computer game playing club" with original skills on the Internet and offline, and also gives us high-class skills to run essay contests. The partnership with DreamHack is a great pleasure for us and we expect it to be an unimaginable partnership!
After the CS:go ruckus in Valencia in 2019, we are happy to announce the Dreamhac k-showdown in 2020. DreamHack is keen to maintain diversity, which has made this event special for us. Featuring some of the best female CS:go players in the world, this huge tournament will definitely be one you won't want to miss!
I am glad to be able to expand the strong list of Dream Hack Masters Spring by partnering with Betway. This is a powerful promise not only before Dreamhack, but also in CS: Go.
We are very pleased to add Dreamhack Masters Spring to the portfolio in our classroom. I am also looking forward to participating in such a famous tournament.
This conclusion was not easy for us. I have never canceled the same event before, but at this point an emergency has occurred, and the safety of employees and members has never been as basic.
Dream Hack Tournament is currently shifting to the Internet, and in fact, it is basically permitted to identify players with great skills, and visitors are a chance to enjoy spectacular e-sports from all over the world.
I am very pleased that Barclays will continue to introduce innovation with the participating teams, and that fans, teams, organizers, and partners will be able to build a competitive ecosystem that can cooperate for mutual interests. "
It is clear that Barclays really understands the power and potential of EPORT. UKLC's main companion and major sponsors, they have increased their levels so that more British brands are part of the e-sports ecosystem.
We are very pleased to work with DREAMHACK, challenge the UKLC, the top of the British legendary league, introduce the best talent in the UK EPORT and develop it. Thanks to the fact that sports aids and the fact that people can actually group people can actually group, the cooperation with UKLC was the first step in Barclays's Eport. We are looking forward to the society that the team, players, and fans will prosper and develop in society.
The continuation of our partnership will be solved not only by the content provided by fans, but also by ESL, Dreamhack, and Twitch as a whole.
Following Twitch is to provide the best game skills to fans and contribute to the future of the EPORT industry.
The partnership with Twitch began in 2009. This new joint media partnership adopts our lon g-standing cooperation, focuses on the importance of Twitch's social significance and importance, and the importance of ESL/DREAMHACK's Estic Content for many viewers on Twitch. Masu.
Corsair is a valuable partner of DREAMHACK, and this systematic cooperation has adopted our shared charm of Epors and the development of game festivals around the world. On behalf of DREAMHACK and our association, we are grateful for the lon g-term cooperation of Corsair and look forward to the correct class ear.
Corsair has been supporting DREAMHACK and EPORT events for a long time, developing with the prosperity of both sports. In these unstable times, the number of EPORT participants is increasing as if it were not the same, so this partnership is directly to DREAMHACK, its fans and competitors, for example, E. G. Guarantees Corsair's loyalty.
It is very good to announce the return of Dream Hack PUB G-showdown, and online tournament formats are unprecedented in the unprecedented year. We, DreamHac k-Gigantic, is a lover of Battle Royal genre, and we know that PUBG actually uses a large fame in Europe. We are not accepted by this event in our seams.
DREAMHACK is considered to be the main institution of the Northern European Etchoste r-Event, and we have many years to create a more measured ecosystem for players, fans, League of Legends. I am very satisfied with the partnership.
We worked with Dreamhack and Telia to do something special for the best players of League of Legends in Northern Europe. We look forward to seeing what the path from amateur tournaments to profile is clearer, and what talented players can achieve in huge scenes.
We cannot compete with LAN, but have devised a mechanism to support teams, players and fans around the world. We are looking forward to the remarkable games that show that the ESPORTS world will last a long time.
The extension of the Polsat game proposal for broadcasting a popular ESL Pr o-Arts Course in CS: GO is a very important step in the development of linear TV. We know how CS: Go will affect the great games of Polsat Games and Eport fans and Polish athletes who are active in international scenes. One of the most important tournaments of CS: GO, we are proud that our collaboration adventures have begun in IEM Katovice, a million fans running around the world each year.
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