Gaming Issuu
Gaming
The main information Habanero invites players to dance thanks to IRGE DISC O-Beat, which combines the 1980s disco and anime inspired by the Japanese motif. In this basic Iloji, the bonus wheel function will be activated if the sign of a lightning spread falls three or more during one rotation. Here, the wheels rotate three times and are rewarded to the fallen prize money. The mult i-pliers in this round include X8, X18, X28, X38, X58, and X88. Apart from this, when the wheel falls on the lightning board (Skatter), you will be given three more free spins. Other bonus wheel prizes: Ke y-X10. 000 beds, Larg e-X1. 000 beds, Smal l-X500 Bet, MIN I-X100 beds.
Drum: 3x3 Payment: 27 Volatility: Low RTP: 96, 62% Main characteristics: Bonus wheels, jackpots, double prizes that repeat rotation. "I am glad to be able to announce the release of DISCO BEATS, a lively slot that plants vintage emotions, and beautiful design, thanks to the excitement and beautiful design. There is no doubt that we can fight any player, "We are looking forward to when our fans can play this new work." A number of releases will be announced. "
Relax Gaming Space Miners
The main information RELAX GAMING descends in the galaxy space with picking in order to search for resources between galaxies in this IRGE SPACE MINS. In this IRGE, each regular spin connects the charity Rotation with 4 each time. By eliminating blockers containing prizes, the right function is trigger: Cross destroys all locks in the horizontal and vertical lines; Horizontal destroys all locks in the horizon; Vertical is vertical. Destroy all blockies; a 3 × 3 destroys all locks in 3x3 areas. 3x3 destroys all locks in 3x3 areas. Apart from this, prizes have all the opportunities to communicate with another friend. To enable charity rotation, players must collect three bonus boards during the game. Each assistant prize is assembled that still provides two additional rotation. When the player enters the gift rotation round, all the captured locks are open during the feature exposure. The auxiliary bonus sign collected during the gift rotation regime gives one auxiliary spin once.
Reel: 5x3 Win Line: 1. 000. 000 Volatility: High RTP: 96, 47% Main characteristics: Free Spin Bonus, Expanding Wilds and Bonus Relax Gaming CEO, Simon Hammon I hope that ELON will be fruitful as suggesting MUSK, which is always an exciting concept, and will have players experience the best games in the solar system. I can't wait. "
SYNOT Games Skull Bonanza
Basic information players will be able to enjoy the traditional Día de Los Muertos holiday atmosphere in the Synot Games Skull Bonanza game. In this game, if you have three or more scattered symbols, a free spin bonus will be activated and 10 first spin will be given. Here, the wild cymbol turns into a sticky wild cymbol. There are two types of sticky wild, extra spin and mult i-pliers. These have been in the game all the time, and you can add triple mult i-pliers and three extra spins. As a last incentive, players are given the opportunity to play a chance game during free spin.
Bonus doubles the prize money. Here, the player needs to hit the next card color to get a double win, but there is also a chance to completely lose Win. Reel: 5x3 Winline: 9 Volatility: average RTP: 85, 11-97, 99% This game has five classic A-10 Royal Cards, tequila bottle, bright orange flowers, fruits. The bowl continues as an average dividend. Finally, Mariacci, a woman dressed in the party, and a male Mariacci in the same clothing, the main characteristic, free spin. Continue to a special symbol. All wild and risk games wildly depicted colorful sugarcars, and the scattered symbol is used as a free bonus spin trigger.
Atomic Slot Lab Egyptian Magic
Basic Information Atomic Slot Lab, the latest subsidiary of Bragg Gaming, celebrates its debut slot with the industry-favorite Egyptian Magic theme. In this slot, the golden pearl acts as the wild symbol, substituting all symbols except red and purple rubies. Additionally, if additional rubies fall and a golden arrow appears, the number of respins is reduced to three. If the arrow appears again, its value is added to the current value of the purple ruby symbol. The respin ends when there is none left or all positions are covered with red or purple rubies, in which case the main prize is awarded. The Mini Jackpot, Minor Jackpot, Major Jackpot and Grand Jackpot can only be won during the feature or respins. In terms of the feature, three, four or five Egyptian Magic symbols will award eight, twelve or twenty-five free games, respectively. If there are less than six rubies, a respin is triggered. Free spins will be triggered again if three or more Egyptian Magic symbols appear during the game.
Reels: 5x3 Winlines: 25 Volatility: High RTP: 95, 54% Key Features: Hold & amp; Respin, Free Spins Bonus Feature, 4 Jackpots.
BRIDGING THE LAND-BASED AND ONLINE GAMING DIVIDE
Doug Fallon, Chief Content Officer at Bragg Group, said, "Egyptian Magic, the first game from our new game development studio, Atomic Slots Labs, demonstrates our strategic focus to develop high-quality content tailored to the entertainment features players in different gambling markets desire. Through years of experience, we have learned what kind of content players want and have tailored our math, features and themes to the preferences of specific markets. With our knowledge of the US market combined with Bragg's European experience, Atomic Slots Labs is dedicated to providing the highest quality online games to players around the world. We are excited to release Egyptian Magic, designed to appeal to a wide range of players."
If you're not moving forward, you're standing still, lagging behind, or going backwards.Craig Davis Whatever the choice, the implications are similar: keeping up with the competition and avoiding stagnation is essential, and nowhere is this more evident than with the growth and rise of digital technologies following a seemingly endless string of store closures.
A newborn born in the South American market is trying to stop the landslide aiming for happiness.ALIGNING A SEAMLESS PLAYER EXPERIENCE IS BEST FOR OUR PLAYERS
A newborn in the South American market is aiming for happiness and trying to stop landslide. However, in this case, what are the ways to break the gap between retail and online partners and ensure lon g-lasting rising and profits for both?
With that in mind, whether it is a small facility in an adjacent town or a large mecca with countless amenities apart from casinos, it will not be possible to underestimate the appeal of these retail businesses.
In the terrestrial casino Duma, almost everything is immediately transferred to these golden spaces like Las Vegas and Macau, which is a wonderful, luxurious, chic, and a little strange image. can.
HAVING A TRUE OMNI-CHANNEL PRESENCE IS AN IMPORTANT PILLAR
DELIVERING A FLAWLESS PLAYER EXPERIENCE ISN’T ALWAYS EASY OUR LIVE DEALER STRATEGY IS ONE WAY WE'VE CONNECTED REAL-WORLD AND ONLINE GAMING
Just as wine red carpets, champagne, and luxury Duma occupy our central space, the impact of huge screens is still inevitable. In this regard, littl e-known British, confidential information, and almost everyone, for example, Robert de Niro, George Clooney, Dustin Hoffman, Bradley Cooper, etc.
Nevertheless, the Internet continues to gain momentum in all areas that enable it, and it turned out that Duma, who does not have the ability to oppose the gambling business above, is fake.
After the PASPA was canceled in the United States in 2018, the slot machine rose, drums began to rotate their own long rotation, highlights, and many music melodies resounded.
However, in terms of this one, all of the legalized residents, which were legalized by New Jersey, Michigan, Pennsylvania, West Virginia, Delaware, and Connecticut, were all conducted.
It was no longer necessary to get lost in the bank because it was almost quickly done between futuristic races and ancient civilizations, and in all, and in fact.
With the abolition of this law, the player tried to win the bug of Deal or No Deal, turned lucky wheels, participated in the slant and accelerator of Weapons Rose, and entered the world of Jumanji. I can now do it.
In May 2018, the competition over the Internet began, and the circulation of sports betting nationwide is more important than the degree of gambling analog distribution, and the number issued by the online casino is enormous. It is.
With the intense competition, the Classic Mainland Business faced a unique challenge about four years ago. In addition to eliminating the online offer, how well it combines the retail service and secures the continuous victory between the two.
“Having a true omni-channel
The presence is a big part of BETMGM's breakthrough, "said BETMGM's gaming vice president, Matthew Thunderland, was asked and discovered a challenge to fill the actual store management and online casino gaps.
"By connecting our hig h-quality online platform and game portfolio with a physiological player touch point at MGM stores, we can provide truly optimized players."
By 2021, online casinos in New Jersey, Pennsylvania, Michigan, and West Virginia will have $ 3. 8 billion, and sports betting businesses will be $ 1. 5 billion.
This disparity is still alive in the amount of tax burden by the state and local governments, with the former $ 976. 8 million exceeding the latter of $ 22. 24 million.
The earnings of 2021 in the above four states still exceeded the $ 3. 6 billion that South America's online sportsbooks earned in the same year, despite the legalization of sports betting in the other five jurisdictions. 。
Matthew Sunderland, Vice President of Gaming at BetMGM
Nevertheless, players do not always trust online games, and that it takes time for players to realize the possibility of transition to digital technology.
"At the same time, it is not always easy to guarantee a perfect player service," he continued. Our Jackpot winners say that we like our products, but we believed that we could "win" in the waging.
"There is a possibility that regular games provided from the marketplace may be online. And usually
Lan d-based players are addicted to paying their prizes after each session, but BETMGM players have all the opportunities to stay in their account comfortably until the right game. "
"Our strategy using live dealers is one of the ways to combine the real world and online games. BetMGM currently has a private studio in New Jersey and offers the best live dealer in the United States.
We are currently promoting this problem, and we need to be promoted by more innovation.I would like to thank the reporters' activities in the United States, Pennsylvania and Michigan.
"In these studios, players can feel live casinos at tables, homes, and sofas. You can see how cards are presented, how the hand wins, and play. We can also participate in chat.
At least, the importance of combining data from two worlds to secure as many as possible for the players is considered to be a task that has not been changed, but according to Casinobeats 100 Club. A perfect coexistence of "very feasible again."
Swanerland talked about the BETMGM project that it was an effective strategy for the consistency of terrestrial and online games.
It is considered to be the best for our players and our business, which is considered to be important for our players and our business. 。
“Aligning a seamless player
"By corresponding to all devices, digital operators can make online players visiting retail facilities.
Melanie Hinzer emphasizes the new Spinz Casino Rootz brand and explains why Striming plays an important role in recruiting new audiences.
SPINZ CASINO: OUR ‘ROOTZ’ ARE FIRMLY PLANTED IN THE STREAMING SPACE
CHIEF MARKETING OFFICER
Erin Gallagger
The Spinz Casino brand, which was abandoned in March, was basically announced in the online casino market with the message "completely focusing on entertainment." And, in fact, according to the company's views, he has a strategy, proposal, and in it, with more abilities than everything else, rather than making one unique thing.Spinz is working on Rootz's personal platform, and as claimed, it will be tested and tested on all the websites of other brands, and the extremely rare Spinz It proposes under the title of the day, and thanks you for charging toward time, as well as the way the scale of their progress is filled twice as soon as it is.
We bet on joy and provide a 36 5-day streaming schedule
Melanie Haneinzer, the roots marketing director, explained a little more about the new brand in response to the interview with SBC-Leaders and talked about this year's aspirations.
M. H.: Thank you! We are very proud of this new product! Spinz has added an industr y-specific proposal based on the success of similar sites such as WILDZ, CAXINO, and WHEELZ. We pursue entertainment and provide radio streaming services 365 days a year.
SBC: Firstly, congratulations on the launch of Spinz Casino! What can we expect from your newest brand?
Viewers are being invited in various ways, such as free spin and a daily doubl e-speed activation by the "Today's Game" approaching the prize money.
MH: We have some favorite games, such as "doubl e-speed", "99 % progress", and "The Greatest". What is different from other "Streaming Casino" is that it focuses on the fusion of casinos and leisure.
SBC: What influences has Spinz Casino taken from its three sister sites, Wildz, Caxino and Wheelz?
Bar and cashback, but a little spicy. We created such streaming activities, such as game of games and mult i-pliers bonuses, brought a winning prize for live game shows.
MH: The biggest point different from other "streaming casinos" is that we are aiming for a fusion of casinos and entertainment. Most of these casinos are broadcast only for a day. By operating 24 hours a day, 365 days a year, we can handle all the time zones. We also have a streaming platform, and can be broadcast on various thir d-party websites, such as Twitch.
SBC: How will Spinz Casino differentiate itself from both its sister sites as well as the wider casino market?
MH: It can be mediocre, but I think what you really need is real.
SBC: Streaming has become an increasingly popular form of entertainment for slot players. In your opinion, what makes for a highquality streamer that operators are happy to partner with?
To be transparent for your visitors and what you are actually doing. People who become data addicted for money rarely live long. If you know how to perform well, enjoy it at the same time, and create everything on a video camera, you will be successful.MH: I believe that streaming itself is highly valued as a new vertical in our platform. Not only experienced players but also players who are not used to online casinos. Regular players know how to get the latest information on the casino games they are playing.
SBC: What role will streaming play in bringing online casinos to new demographics of bettors?
The new online slot is released every day. Platform streakers such as Twitch and YouTube usually find the latest casino games as soon as possible. Their subscribers have a chance to watch their games and learn before betting on their own money. Now they don't have to leave the game and have the chance to follow the streamer to play.
Our streamer also provides information about these features, such as slots, especially the latest games, and the trigger of bonuses and the currently being implemented. This information is
Viewers can choose a no n-hit and untouched online slot.
WHO KNOWS, WE MAY ALREADY BE WORKING ON ADDING YET ANOTHER MEMBER TO OUR FAMILY… SPINZ WAS JUST THE BEGINNING OF WHAT WILL BE A YEAR OF BIG SURPRISES
MH: The beginning of the event was that Twitch introduced gambling measures last year and restricted online casino entertainment promotions. Previously, Twitch banned links and referral code to sites that offer slot machines, roulette, and dice games.SBC: Can we expect more regulation in the streaming sector? If so, how might this change the way operators work with streamers?
The intention was good, but I don't think it had a good effect. We hope that the understanding of streaming will be deepened and better regulations will be carried out in the future.
MH: Every day, you can do an hour "double speed" with the selected slot. Double speed moves your progress bar at twice as fast, brings faster leve l-ups and free spins in your favorite games.
SBC: You mentioned Game of the Day. Can you tell us a bit more about this? How will this help drive player engagement?
MH: Of course! We have applied for three licenses in Germany, Ontario and the Netherlands and will be approved this year. This year we plan to apply for some more licenses, but we keep them secret so far.
SBC: As more regulated gaming markets begin to open up, are there any particular jurisdictions which look appealing for further expansion?
MH: Spins is just the beginning of the year full of great surprise. We are working to improve our current brands, such as strengthening existing functions and adding new functions, but also want to advance to new markets. Perhaps the more families will increase. -
SBC: And one last question. What can we expect from the wider Rootz community in 2022?
Is the discussion industry getting used to some kind of way of thinking, or is there still room for exciting technology?
Lahcene Merzoug, CEO at PressEnter Phil Lamb, Global Head of Gaming at Betsson
CREATURES OF HABIT, OR AN INSATIABLE THIRST FOR MORE: DOES IGAMING NEED MORE INNOVATION?
IN A ROUNDTABLE
JAAMES ROOS
This word is repeated throughout the industry, including podcasts, conference, video interviews. Innovation.Some people call this word "buzz", and may be accused of being used in the gambling field. However, these words and standards are called "worl d-class players", and honestly, these words and standards are raised, whether they can be seen or cannot be seen in the naked eye so that they cannot be compared. We continue to move forward in the industry.
What is innovation?
Innovation in the industry is often regarded as a groundbreaking mechanism, function, and characteristics.Lahcene Merzoug, CEO at PressEnter,
The industry is still late and we have to keep upProbably a completely new gamification model and bonus system. However, he claims that innovation is often the result of a gradual repetition, and emphasizes in this context as "there is a lot of room to spread the boundaries further."
Merzoug said his areas of interest include payments, deposits and withdrawals, and KYC. "These updates are not necessarily a problem, but ultimately they add up to the unparalleled player experience that we have built our reputation on."
Regarding the history of commercial gambling compared to other forms of recreation, such as e-commerce and mobile gaming, and the user experience offered to players, Merzoug said that this section "is still lagging behind others and we have an opportunity to catch up."
Regarding the use of innovative gamification features in games, Phil Lamb, head of mass gaming at Betsson, said that this is becoming an "increasingly difficult challenge" for operators, adding that innovation "can pose special risks" with customization.
As an example, he explained: "Operators may invest a lot of resources and time to develop great gamification pathways, but overnight new customizations become popular and at some point almost all of the features become unresponsive or stop working in the new way. This can be a serious hurdle and risk from a fee collection perspective."
This view was also supported by Merzoug. He argued that innovation is hindered by the rapid spread of regulations in markets around the world, and the need for operators to quickly adapt to them in order to enter relevant jurisdictions or to remain intensively regulated.
Lamb stressed that, despite the fact that it is great to try to "always keep up with events", there needs to be a balance between taking into account and respecting the demands of the regulators in the region, at least leading to more user involvement and, as he said, serious situations.
This has the chance to freeze the risk from serious failures and pay faces.
Indeed, Joey Hurtado argues that innovation "must serve the purpose of the players and improve their emotions".
Wizard Games’ Managing Director,
He further argues that "innovation as a result of innovation is often counterproductive, and in a fundamental sense it is about understanding what the players want and what they actually do". However, Hurtado raised the idea that the gamification of players' skills is something that, in his opinion, the industry "continues to lag behind".David Mann, Chief Commercial Office at Swintt
"There have been attempts by filmmakers, studios and third-party creators to improve storytelling, but it hasn't caught on widely. "There's still room for improvement here, and we can expect to see some exciting innovation in the near future."People create" comfort ". Personally, I don't like jumping into my favorite routine. Comfort is to know what you like and what you dislike.
Comfort is that you know what you like and do not face something unknown.
He answered whether the gambling industry could not get out of the "rut" of technological innovation, which led to peace.
Svint quoted the words, "If nothing is broken, you don't have to fix it."
He said:
David Mann, Chief Commercial Office
Innovation for innovation is often counterproductive Despite the number of studios (in some cases, literally literally) drums, it is not clear whether this concept will be relied on."It's enough to look back and look back.
Players are seeking more social experiences, and the studio and operators need to provide it.
In recent years, 3D slots and VR casinos have been towned as new, but players could not attract attention."Metabernaya may revolutionize the games and gambling fields, but the gradually improved gaming machines we know will have the biggest progress at this time. I think. "
Frederick Games does not completely agree that the sector cannot get out of the routine work.
The game emphasized that everything was "opposite."
"This industry is still in the dawn, and the studio has just begun to master the mechanisms, functions, and experiences to provide to players. At the same time, online games, especially slots, can be said to be one entertainment. Players are more social. I think the studio and operators need to provide it.Johansson, Founder of Fantasma
"This is why streaming has grown so much in a short period of time. Players can enjoy the excitement of online casinos and slots in a high interactive and social environment, so the next generation of technology and games. , It will focus on the social interaction of the game itself.Considering the current available game consoles and technology by operators and vendors, you may be wondering if the industry has reached the ceiling regarding technological innovation using existing devices.
Gaming is actually assigned to the game as "needs important data kits" to create true gamification.
"If they are not used or are not from most vendors
Simon Hammon, CPO at Relax
In fact, I believe that more progress will be done to the gradually improvement of the slot machine in which we know them. After that, this does not work well with the final result. Relaxed Appex is a step to establish some uniformity and harmony among the wide vendor circles, and is designed to reduce the level of fragmentation in the industr y-this is still a gamifation. It has the potential to be applie d-for the formation of this area with many probability.Simon Hammon, CPO at Relax Gaming
And there are many possibilities for the formation of this field. In addition to this, Lorley Kimber,
Fredrik Johansson, Founder of Fantasma Games
"Live data is considered dominant in the development of innovation," said Rory Kimber, a 1X2 network director.
Rory Kimber, Account Management and Marketing Director at 1X2 Network Shalva Bukia, Product Director at Spribe
In real time, technologies in this field are more than enough to produce a large amount of fresh products, and the only problem is how the suppliers and operators incorporate this data into the personal technology stack. " 。Account Management and Marketing
"This is a difficult job, it will not be rewarded as long as it is completely engaged, understood, and supported by the support. I have a question that overturns, but there are skills and fees.Shalva Bukia, a SPRIBE product, is actually identified, and gambling business is not actually considered a closed system, but is considered to be part of the mass market and society. He says: "Igaming technology is a footprint. Fresh technology and players will bring new innovation to this field. AR/VR, blockchain, and NFT are the beginning of the curve. It is an innovation.
"Ten years later, it may no longer be the previous technology, but I believe that something big will follow and that Iguaming will be noticed."
Considering the methods that have any chance to introduce technological innovation in the near future where all types of gambling are in the near future, MERZUG, for example, the conclusion, inexpensive operators, and them are guaranteed. I believe that it will be possible to pay a great improvement in the field of player skills and the KYC field.
According to his surveillance, on the eve of several major events this year, a certain number of groundbreaking technological innovations and a certain number of products will be displayed.
Lamu emphasized Entain's strategy of investing Metavernaya and cryptocurrency as innovation and investing £ 100 million in Ennovate's personal middle. In fact, he believes that this will "be at the forefront of new technology and experience."
Hurtado said, as more markets are regulated and mandatory, the industry as a whole will want to maximize players' journey and provide the best value to end users. "
Poker and bingo emphasized that the liquidity problem in the regulatory market affected innovation opportunities.
However, CPO RELAX stated that emerging fields, such as sports and casinos, could achieve powerful development in the near future.
He said, "New games, new mechanisms, new overlay functions, new advertising campaigns, new jackpots, and updated retention initiatives are all innovative areas that may be reconstructed. There are several opportunities for engagement, acquisition, and retention. " -
You need to do your job, but you have a chance and reward.
Simon Hamon: Money Train 2 was probably the industry's largest game release
In a recent SlotBeats Beyond The Reels interview, RELAX GAMING's highest product represented the Game Money Train 2, who won the Casinobeats Game Developer Award.
Molly Chapman
"Money Train 2 was probably the biggest game release in the industry," said Simon Hamon, the highest product in Relax Gaming, who appeared in the SlotBeat's "Beyond The Reels" series on slot design, mechanics, and creation. I mentioned it.
The sequel to the original game "MONEY TRAIN" released in 2020 was "Returned" in the first week of the release, and the Casinobeat's 2021 SLOT OF THE YEAR Award won the Casinobeat Game Developer Awards last year. did.In the 5 reels and 4 0-win video slots, four protagonists leave the western part of the western part and travel to an apocalypse inspired by steam punk.
He called the characteristics of this slot as one of the main ones that made this slot attractive. "The fact that these features appear in combination with all different scenarios, making the player's experience completely unique.
"I think the free spin function of Money Train 2 is really engrossed by players.
"We have several special features.
I think this attracted not only random players but also VIP players.
And this is just the main DNA of Money Train 2. The key is actually preparing, you can start a little slowly, then you will be focused on at some point, and you can really grow your profits, for example, giving composite profit skills. Masu.Hamon said that Casinobeats was awarded the "Slot of the Year" in 2021: In particular, I think "Money Train 2" in 2021 was probably the largest game in the industry.
Hamon stated his own thoughts about why this game won the same victory, saying, "It is not a factor in one factor," and "I am interested in many players. I believe it was, but in the end it is a composition of the profit you have had, and I believe that this game was a precedent of paying a really crazy profit. " Ta.
He also stated that the company also had the first victory with the volume of the X50. 000 bet in the first three hours when the game actually started, and from the start of this IRGE, X50. 000. He won 651 wins in the volume, won 7. 444 wins in the X10. 000 volume, and over 275. 000 in the X1. 000 volume.
"This is about the fact that the game often pays money, and it is possible to get a really big profit in Money Train 2. This is not only a casual player, but also a VIP player who is looking for a chance for a great victory. I think he is also entrusted, "he added.
After the first launc h-up and why relaxed to move to franchise, Hamon decided what happened in the game, and Hamon was "very well accepted". Having many other probability that they wanted to introduce them.
"In fact, for example, we had the opportunity to use these mechanics basically, but there were many thoughts, but that was just that, and we saw a money train 2 at this time." He explained.
Speaking on the several adaptations
"Since then, we still watch the game and make a decision:" It's good, but it's a director's landscape, this is a very annoying game with the acquisition function, and people are soon. Functions of the Gift I want to come "
THERE WERE ACTUALLY SO MANY IDEAS THAT WE THOUGHT WE COULD ITERATE ON THAT MECHANIC WE CREATED SOMETHING CALLED BONUS REELS WHICH IS TOTALLY UNIQUE AND INNOVATIVE IN THE BUSINESS
"For example, game play can make a lot of repetitions, and as a result, we want to be honest, we want to further expand the franchise."
Hamon emphasized the impact of the increase in bonus ring mechanisms, saying, "We opened the mechanism of currency trains for the market you want to run quickly, but includes the acquisition function to arrange and turn around. No, "he explained. "
He describes his own thoughts on how the sequel is likely to affect the maintenance and solicitation of players, and whether it will affect the popularity of unique games, and says, "In some cases, it may have an adverse effect. It can be said that it is unique to this game, especially if the continuation is not really powerful.
In the case of Money Train 2, everything was the opposite. She definitely contributed to making the game unique, and the sequel was so good that it wasn't a unique traffic.
"Money Train 2" is one of the examples of making a sequel, making it wonderful, keeping promises, and planning something different if you want to make a sequel. I think it was.
"I would like to say that it is not easy to make a good sequel to a new audience and make a good sequel that grows high and high."
The sequel must be noticeable to some extent, but in the second and third works, we must differentiate in new opportunities, new functionality, new benefits, and new jets.
It's not easy to arrange a bad Continuation, which is accepted by the new masses and is really developing.
So the players also like it. It takes time to strengthen the sequel.
The Summit 2022 Hamon said, "It goes without saying that it is always a good thing to evaluate excellent game design and excellent product development. Ultimately, we will try to publish high quality. Masu."At the end of what Relax Gaming could expect from this year, Hamon said, "I have a lot of things," said one of the important implications of Relax. What we want is that the player is looking forward to the products created by RELAX. "
Looking forward to the CasinoBeats
For this reason, we do not make skins and always invest in original mechanisms, variable, and interesting designs.
"This year, there are some pretty attractive things. For example, if you're talking about" Money Train 2 ", and for example, we have a lot of great ideas and many sequels. But who knows one more thing this year?
In parallel with the addition of new gamification functions, he came to the conclusion of creating a third shooting system, which would definitely have helped to increase the number of players and create new skills. Says as follows.
Erin Gallagger
VLADIMIR MALAKCHI: STAR GUARDIANS IS TAKING PLAYER ENGAGEMENT TO NEW HEIGHTS
EVOPLAY’S CHIEF COMMERCIAL OFFICER
Game Star Guardians, the largest budget among EvoPlay's portfolio, suffers from 2777 players with a thir d-person shooting. During the game, players will be in the fifth year of the planetary war, but the control and impact of the character is essential to win there.
The Spinz Casino brand, which was abandoned in March, was basically announced in the online casino market with the message "completely focusing on entertainment." And, in fact, according to the company's views, he has a strategy, proposal, and in it, with more abilities than everything else, rather than making one unique thing.At present, it has received a lot of attention and response in various markets, especially when entering a new market. For example, it has expanded to the market of Italy, Malta, and Bulgaria and Romania. Website
SBC: Star Guardians has been a big hit for Evoplay. How has the title been received by your partners so far?
In fact, we don't think we have completely found the potential of this game.
In the worst case, after a certain number of years, "Star Guard" will attract a lot of attention.
Partners in these markets will have already learned about Star Guardian. This gave us attractive information to provide better content to players in these markets.
I am satisfied with this result and how to accept the players. As a team, we were quite worried about how to accept it. How people respond to new games is not a noble thing. It is not possible to expect a new game to be accepted by people. In order to admit that people actually evaluated the product, we needed to test, so we were forced to launch Star Guardians with our partners.
We are thinking about the function of the game, the fact that the players are actually satisfied, and the success in the future.
VM: We don't think we have completely discovered the possibilities of the game. The launch of the campaign was a basic presentation to your partner.
But, as I have read, we are continuing to enter the new market, and almost all of them have not yet seen this game. The host focuses on these markets we are already working on, as a result, and as a subsequent expansion, we will start creating great emphasis on new advertising campaigns related to Star Guardians.
SBC: And as time passes, how do you plan to keep players engaged with Star Guardians?
We believe that new players can get more information about this game, and more partners will add Star Guardians to their products. I want you to be more interested in this game. I think Star Guardians will attract a lot of attention in the next few years.
VM: Let's say you have been doing a certain job for several years. Come to the office every day and do the same instructions. However, there is a moment when you want to be enthusiastic about something else.
This is the passion in Evo Play. We are trying to find something new and the best. I want to make more interesting skills for players. The main idea of Star Guardians's personalization components is to increase the level of players' memories. In the future, we hope that the customization option will be further expanded and the player's skills will be raised into new heights.
SBC: How does the highly personalised nature of the game help drive player retention?
VM: Players are always paying attention to video games. The idea of acting in the game forms a foundation.
This is why we are involved in EvoPlay.
SBC: In your opinion, what influences can slots take from video games to create a more elevated player experience?
The best part of human nature.
In my opinion, the game development industry is developing more than the gambling industry. The game is a very aging high school, is still happy and interesting, but the technology is progressing. We are looking at new innovation, these are fake intelligence, new gameplay mechanisms, and most of them are actually tested in the game.The game industry will be able to capture the evolution of the game development department and apply this knowledge. This allows companies to pursue outstanding, adapt, and respond to the demands of changing players.
The game industry should have the opportunity to arrest the evolution of the game development department.
VM: As I said, Evo Play can expect great content every time. We will continue to grow and expand our business, attract new partners, and enter the new market. I'm not going to reveal much secrets, but if you already have a transaction with us, you'll notice that there are many fresh and exciting games. There are many other intentions, but for now I keep it secret!
We are still developing real flagship products. It takes about two years to prepare, so I'm currently preparing the first draft of the game.
SBC: We’re a few months into 2022 now. What can we expect from Evoplay in 2022?
If you summarize this result, it can be said that a large expansion, such as new partners, licenses, authentication, titles, and a number of content. We focus on developing gamifations in games and instant games.
In the third quarter, the second version of the gamification function will be launched. For example, there are still many surprises in this industry! -
Avatarux's CEO, looking back on the three years since its debut, has taught me that the game software provider is expected to expand global business.
It is time for any emerging companies to focus on "scale expansion" to raise the company to a new level. Three years after launch, Avatarux was a great success, thanks to the Popwins mechanism, which was mainly the bes t-selling among players around the world.
NICOLA LONGMUIR: SCALING UP AVATARUX’S AMBITIOUS GROWTH PLANS
Since the creation of a portfolio in 2019, the Company has gained momentum and has increased the release space of the game to maintain a presence in a supe r-competitive industry.
This year alone, we plan to release at least 10 new games.
Having introduced ten PopWins titles
The following strategic upgrade intentions are also sold to secure the reach of both fresh players and to secure reach in a fresh market.
By 2023, we hope to increase this number further. This acceleration needs to further increase the flexibility of the organization, and we have already reviewed internal processes and adapt to more efficient ones.You can skillfully expand the scale and accelerate the development process without impairing the characteristics of the products that the operators and players emphasize. Also, if there is a new player, for example, a fresh market, we will start selling the subsequent strategic appearance to ensure the player.
We have cleverly built up the reputation of being a true innovator and a deserapter (destroyer).
We are now at the forefront of innovation without stagnation.
With the concept of victory like Popwins, we have already set high hurdles, but now we want to evolve the product.
The easier and more unique Popwins mechanism is the fact that each victory concert "pop" on the drum and form two new badges. Popwins priorities, for example, have the ability to create a certain amount of victory so that the feature continues to be executed if Pops continues to win a new victory. In this way, both the order of rotation and the possibility of the drums increase rapidly.
Popwins's satisfaction from Popwins is increasing even more due to the fact that our slot is being developed with an impressive average indicator for entering the base gam e-this is a simple luck during the game session. It means that the feature is often turned on.
By analyzing the data and listening to the player's reviews, you can secure the formation of our services. It may be that the function of monkeyPop that we have finally released is enriched.
Thanks to this good luck, we did not doubt that such a situation would actually be held, and then
New special feature scattered collection, hyp e-upgrade, pr e-bonus reward, and lo w-character removal.
WE HAVE ALREADY SET THE BAR HIGH, BUT WE ARE NOW LOOKING TO EVOLVE THIS PRODUCT FURTHER WE ARE NOW AT A STAGE WHERE WE NEED TO CONTINUE TO BE AT THE FOREFRONT OF INNOVATION
This victory, like that in such a situation, we stand, the n-Popwins is the center of the importance of our games, but we are stimulated by stress to maintain the player. In fact, we have never guarantee that it is complemented.
Since then, we assume other repetitions of our own mechanism to further make the player's emotions. Mult i-pop is the first one, excluding this year's bazaar.
The name is similar to the mechanism of pop winds, but the characters that have won in all compositions are not changed, but one emblem is attached, but this new character will be owned by Multi Prier. 。 This can happen many times. For now, victory is likely to be for great victory, for example, a huge multiplier.
But why are you particular about this? But so far, we have been the most slot supplier, and now we are expanding our horizon to give the first branches engaged in players. The new generation of players who have surrendered to us is increasingly needed to propose excellent qualities to our partner operators, as they do not only ask us for the loneliness of the slot. 。
By targeting major sales partners, you can directly expand the path of integration and further expand your revenue sources. We are already gathering a huge number of audiences that have announced content in the brand, but we want to develop new audiences and countries.
With plans to develop our game portfolio as well as a wider product lineup and distribution network, we will continue to expand our team of skilled professionals.
Our mission is to continue to create fun products and experiences that players crave, and we are confident that player interest will set us apart. ”
We have a very interesting roadmap for 2022 and even more ambitious for 2023. We are very ready to further establish ourselves in the gaming sector and move from the status of a startup that not enough people have heard of to a broader popular company whose content players quickly discover and appreciate. ” -
As regulations continue to evolve around the world, we see the United States and North America as the primary market for our games.