MFL100s Best Ball Introduction and Strategy 4for4
MFL100s Best Ball Introduction and Strategy
The best ball option in the fantasy football is almost infinite due to the explosive popularity of this format. However, while more fantasy football fans choose this format, one of the oldest and most competitive options remains MFL100S. If your home league draft is over, you don't need maintenance during the season, and you're looking for a fantasy football option to get a high prize, the MFL100 option is a great place.
What Are MFL100 Leagues?
The MFL100 League is the best ball league provided by Fantasy Football Site MyFantasyLEAGUE. com (MFL). These leagues have been provided on a $ 100 ba y-in and are currently offering two different price systems in each league of 12 teams.
The conventional MFL100 consists of 12 teams, giving prizes in the first and second place. The first place will be $ 1, 000, and the second place will be a free subscription right (equivalent to $ 99) for 4For4 Football. The MFL100 also has a doubl e-up option of $ 100, the first to fift h-ranked teams will be charged $ 200 (twice the participation fee), and the sixt h-largest team will receive a 4For4 Football subscription fee of $ 99.
Both tournaments with prize options are the same format in rasters, rounds, and scoring. Like the Best Ball League, the work is over when the draft is over. There is no trade during the season, no exemption thread, or weekly draft. The MFL100 League (hosted on the popular NFFC website) works for you and organizes the optimal lineup compared to other leagues every week.
4For4 offers some best ball analysis and strategic columns that are useful for building MFL100 drafts.
Drafting and Roster Construction
The MFL100 draft consists of 20 rounds. During this 20 rounds, the draft staff will create a team to fight with the following weekly roasters from the first week to the 17th week of the NFL season:
- 1 KB
- 2RB
- 3 W
- 1te
- 1 Team Frog (TK)
- Defense/ Special Team 1 Team (TDSP)
The feature of the MFL100 league is that there is no conventional flex option to put RB/WR/TE. It is also different that the defense / special team and the kicking team need to be added to the weekly lineup. In the following, we will explain the strategy to approach TK and TDSP.
The goal of such a best-ball competition is to have the highest points in the league in the 17 weeks of results. There are no win-loss records, no weekly rivalries, no playoffs. And, as in the 1990s No Fear T-shirt, second place is first loser.
The MFL100 concept is played in a traditional "snake" design format, and as the competition fills, the software aims to randomize the design. There is no choice of location in the draft, similar to the Derby Kentucky-style preferences available in other leagues on the NFFC platform.
In this year's MFL100 league, there are two options for the draft: two hours and four hours. This is because the draft timer can be run multiple times in a day without the draft timer running overnight.
MFL100 Scoring and Strategy
The MFL100 uses a fairly standard PPR counting format for players playing the straight-through position, but it should be noted that pocket passers receive slightly more points because the flood of the norm-toter is six points (four points in some locations). Below are the attack glasses counting rules for MFL100 leagues:
- space} Yards transferred - 0, 05 points for 1 yard
- space} Tuckdowns on dispatch - 6 points
- 2-PT conversions - 2 points
- Interceptions - minus 2 points
- Mileage and yards receiving - 0 points, 10 points for each yard
- space} Tuckdowns on running and receiving - 6 points
- Conversions 2pt (2pt conversions on rushing and receiving) - 2 points
- Receptions - 1 point
- Space} Fumbles lost - minus 1 point
- Tuckdowns on kicks/punts/fumbles returned - 6 points
As with other best ball products on the market today, stacking is the most profitable way to build an MFL100 tall. In fact, stacking is an attempt to put together an attack into a single configuration. For example, in 2024, a good stack for a MFL100 league would be: Stew Keylor Murray-Marvin Harrison Jr. McBlade: In this stack, we assume that whenever the Cardinals score a lot of points in a game, Keylor Murray will lead this attack and involve the two best pass catchers. Given the compressed nature of their passing game, it's safe to say that if the Cardinals take a shot in a week, these three players will be actively involved.
The good advanced strategy that complements this is a correlation with opponents in the last week of the league. For example, in 17 rounds, Cardinals will play Los Angeles Rams. In the first draft, Pka Nakua and Marvin Harrison Jr. in the second round, and if you add Murray and McBlide, your lineup owns the best substances even if you shoot in the 17th round. Has the ability to do.
With the rise and spread of quarterbacks, this position is significantly increased in the best ball low star. Let's look at this example: In 2015, the QB2 (Tom Brady, 21, 5 points) is 3 or 5 points higher than the other QB15 (Erai Manning, 18, 0). Ta. In 2023, QB2 (Jaren Hearts, 21, 9ppg) was 5 points higher than the other QB15 (Matthew Stafford, 16, 9). During the 1 7-week season, this chance is very meaningful.
Quarterback Strategy
Since stacking is part of my strategy, I am trying to get the top 10 draft firs t-ranked quarterbacks to the 80th place nomination. Except for C. J. Stroud and Joe Barow, they have important and excellent qualities and have been on e-step higher than the Quarterback since Block Pardi (QB1, ADP93, 7).
The exception of 2024 was Jaden Daniels (QB12, ADP100, 8) and Caleb Williams (QB15, ADP109. 5). It is common for such newcomers to lower ADP because of unknown elements, but that is not yet seen at the NFL level. But if there are two signals who graduate from the prestigious in 2025, I bet on them. If Daniels and Williams achieve the ADP100 as a quarter back in a good season, it's shocking.
After purchasing one of these top options, you need to arrest a quarter back to secure yourself for the weekend. This is great for Daniels or Williams! If they go to someone else, the quarterbacks that have decent stacking abilities and produce the "peak week", for example, Tua Tagovairoira (101, 4), Jared Goff (105, 5) are reliable variations. It is likely to freeze in) or Dechan Watson (). 150, 1).
As the ful l-time 2024 season approaches, you will see who will be the starting running back and who will monopolize the work in the league. There are still vague stories, such as Cincinnati Bengals and Los Angeles Chargers, but overall, the running back position has settled in the ADP space.
Running Back Strategy
In this PPR format, double Dangerbach is noticeable at the top of the pyramid, but in the MFL100 draft, everyone resigns in the first 2-3 rounds. Christian Macket Free, Breeze Hall, and Bizan Robinson left in draft 1-7 rounds, and the 8 backs on the right went to 30 rounds. If you miss the first 3bes, it is best to double select the wide receiver in the first two rounds and arrested Isaia Pacheco, Lakad White, and James Cook No. 1 in 3-4 rounds. It is one of the strategies.
In general, in the MFL100 format, I have a 5-back strategy. This is the same as the two reliable starters who have all the possibilities to spend the "spike" week in PP R-format, and when they can be injured, or have the ability to freeze RB1. , The minimum number of catch runners couples is included. Antonio Gibson, Tiugi Spears, Austin Errar, and Rico Daudle may freeze.
Actually, only two executed beaks will participate at the beginning of the week (and there is no possibility of any further), so if you load the family and the eight execution beak to the minimum number, combine the number of inexpensive wide receivers. The only location was the ground for the Best Ball League.
My strategy about a wide receiver with a full format PPR Best Ball is that it is not easy for them to own a very large number. Unless I can get Christian Macket Free, Bris Hall, Villan Robinson, I am the fastest, my first two selections (sometimes three, which depends on which one falls). Understand the receiver. In this format, the shares are quite relevant in this position, as three wide receivers are started every week (compared to the two running back).
Wide Receiver Strategy
Considering that out of the 20 spaces of the registered registers, 17 are given to the players immediately (this is described later), as in this format, there were at least 8 wide receivers in the draft, Please try it. The wide receiver has the potential to increase, except for several executions. The PPR format has an option to increase their chances and see it at the end of the season each time.
As in the case of a wide receiver, the limited end position in this format increases thanks to the absolute set of PP R-point. Instead of everything, they have the ability to become a player only once, and there is no flex to release another space. For me, this basically means trying it with the ability to use the first eight players in this position. The next coming is George Kiritol (ADP79. 5) in talent, level, ADP. The tight end on the right is only taken by the 90th peak.
Tight End Strategy
Once I get the data from the 8 best varieties, it's only left to pick another 1st stray end that can close the deal during the BAI-end. In one of my favorite varieties, I choose Evan Engram 7th round (ADP 73, week 12 doi) then Quotheterbek, 2 running backs and 4 wide receivers to draw. I pick Dalton Schultz (ADP 134. 2) to play for the Tennessee Titans in week 12 when Evan Engram won't play.
Given the request to select Kiker and a defender/special teamer, I don't try to get 3 or 4 stray ends in the late rounds and believe in 1 of them at any goal.
Jason Sanders or Justin Tucker could stretch a tendon in 2 weeks and retire for a year. In this IRGE, team Kaker gets goggles for jamming, aid glasses and fielded chains with the team autonomy of whoever placed them.
Knowing this fact, you will all be on the same page to send off "goodbye" for a few months. The usual way to get TK in MFL100S is to make a team of 2-UH in the last 4 rounds. I have yet to see a roster where the manager wanted to own more types of RB/WR/TE, so he only got the 1st TK (knowing he actually receives glasses for hitting from the team, the autonomy of someone hitting), and it was rudimentary to zero on this account for the week the team was in Bai-In.
I love a similar build method, especially if you take the TK of these teams as Baltimore, Houston, Dallas, Kansas City or Miami. These teams are more likely to score a lot, giving them an advantage over teams that take kickers from the least effective command. I would rather own a #1 wide receiver with the ability to score 15 or 20 points in all those IRGEs than a kicker with the ability to stretch a possible spread from 0 to 15.
Be pretty unpretentious with your defensive strategy/special teams. Pick two guys and pick them in the last two rounds of the draft. Don't worry about whether others will figure out the 15th or 16th round NY-Jets. You can only get a "sleeper" wide receiver or running back this time of year.
Defense Special Teams Strategy
DST performance is very volatile and literally unpredictable. Consider that defenses will act regardless of injuries or players on the other side of the field, and look for teams that like to rush the quarterback or allow a lot of returns to the quarterback. The more times a defense throws the quarterback away, the more likely they are to have high sacks and interceptions.
Every defense can "blip" for a week depending on how the opposing quarterback plays, but it's incredibly hard to predict.
More than anyone, I'd rather get solid points from the skill positions early in the draft and think about defenses later in the draft.
Defense/Special Teams statistics for the MFL100s are as follows:
- Interception - 1 point
- Interception - 2 points
- Clumsy recovery - 2 points
- Vault - 2 points
- TDSP Interception return - 6 points
- TDSP Clumsy try TD return - 6 points
- TDSP Kick return TD - 6 points
- TDSP Point return TD - 6 points
- TDSP Blocked kick TD - 6 points
- Failed return 2pt/PAT - 2 points
- Shutout - 12 points
- Missed points 2-7 - 8 points
- Missed points 8-14 - 4 points
- 15-20 points - 2 points
- 21-24 points - 1 point