SNIPP ACQUIRES LOYALTY GAMING PIONEER GAMBIT REWARDS
SNIPP ACQUIRES LOYALTY GAMING PIONEER, GAMBIT REWARDS
VANCOUVER, BC, Canada - Snip Interactive Inc. (TSX-V: SPN; OTCPK: SNIPF) ("Snip" or the "Company"), a Platform-as-a-Service (PaaS) company in the consumer loyalty and marketing promotion space, has entered into a binding acquisition agreement (the "Acquisition Agreement") with the respective shareholders of Gambit (the "Sellers") to acquire Gambit Digital Promotions Inc. ("Gambit"). The completion of the Gambit acquisition transaction (the "Transaction") (the "Closing") will be announced on the TSX VAT exchange at 01:00 01:00. The transaction is subject to customary closing criteria, including receipt of appropriate regulatory approvals, including incentives from the TSXV.
Gambit is a regulatory-certified consumer network pioneering the integration of loyalty programs into online gaming and sports betting in the U. S. Gambit's proprietary loyalty points-to-charity gaming tokens platform ("Loyalty Gaming") offers leading U. S. brands a unique means to unlock $100 billion in unused loyalty points while providing new ways for fans to participate in a fast-growing industry.
Announced in 2019 as a milestone in the gamification of online gaming and sports betting loyalty programs, Gambit's In Gambit, players can use all kinds of loyalty points to play for real currency wins, cryptocurrencies, charitable donations, and other prizes without risking real money. In Gambit, players can convert loyalty points accumulated in existing programs into Gambit Play Tokens, which can be used to play online games and sports betting, and to use the winnings won in Gambit for all kinds of recommendations. All operations are centralized on the website www. gambitrewards. com, which is the only fun gaming location in the entire rewards. Gambit's first merchants include well-known gaming executives and entrepreneurs Matt Davey and David VanEgmond.
According to GrandView Research monitoring, online gambling Ecumenical Bazaar will reach $ 112 billion in 2025, compared to $ 64. 1 billion in 2020. This rapid rise is slightly supported by the rise in digital sports charges in the United States, which began in 2018, as the Supreme Court postponed the federal government's ban. Currently, sports charges are effective in 23 states and Colombia environments, covering New York, where mobile sports charges were officially started on January 8 this year. According to Goldman Sachs monitoring, online sports in the United States may reach $ 39 billion by 2033. From Fox to Sports and Illustrated, media companies have already signed a contract with sports bookmakers, and all major sports leagues, from NFL to PGA, have also signed a contract. In consideration of unprecedented help between fans, including these big brands such as Disney, we announced a bold entry into the industry..
According to the {Space} < SPAN> GrandView Research monitoring, online gambling ecumenical bazaar will reach $ 112 billion in 2025, compared to $ 64. 1 billion in 2020. This rapid rise is slightly supported by the rise in digital sports charges in the United States, which began in 2018, as the Supreme Court postponed the federal government's ban. Currently, sports charges are effective in 23 states and Colombia environments, covering New York, where mobile sports charges were officially started on January 8 this year. According to Goldman Sachs monitoring, online sports in the United States may reach $ 39 billion by 2033. From Fox to Sports and Illustrated, media companies have already signed a contract with sports bookmakers, and all major sports leagues, from NFL to PGA, have also signed a contract. In consideration of unprecedented help between fans, including these big brands such as Disney, we announced a bold entry into the industry.
Richard Pistir, the founder and management director of Gambit, with SNIPP's founder and management director Ater Sabalbar, the 24th ICR Conference east 16:30. We will discuss subsequent discussions. The demo web broadcast can be viewed in the "Investor Information" section of the website https: // www. Snipp. Com/Investors. You can still see the demonstration web broadcast here: https: // wsw. Com/webCast/ICR7/SPN.
According to the {Space} GrandView Research monitoring, online gambling Ecumenical Bazaar will reach $ 112 billion in 2025, compared to $ 64. 1 billion in 2020. This rapid rise is slightly supported by the rise in digital sports charges in the United States, which began in 2018, as the Supreme Court postponed the federal government's ban. Currently, sports charges are effective in 23 states and Colombia environments, covering New York, where mobile sports charges were officially started on January 8 this year. According to Goldman Sachs monitoring, online sports in the United States may reach $ 39 billion by 2033. From Fox to Sports and Illustrated, media companies have already signed a contract with sports bookmakers, and all major sports leagues, from NFL to PGA, have also signed a contract. In consideration of unprecedented help between fans, including these big brands such as Disney, we announced a bold entry into the industry.
Richard Pistir, the founder and management director of Gambit, with SNIPP's founder and management director Ater Sabalbar, the 24th ICR Conference east 16:30. We will discuss subsequent discussions. The demo web broadcast can be viewed in the "Investor Information" section of the website https: // www. Snipp. Com/Investors. You can still see the demonstration web broadcast here: https: // wsw. Com/webCast/ICR7/SPN.
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Gambit CEO Richard Pistilli said, "We are excited to join the Snipp family and accelerate our expansion. At Gambit, our job is to earn points for dedication with yet another compelling lineup. Instead of participating in charity coffee cards or shopping campaigns, why not use your points to play charity games with a chance to win cash prizes? Players can experience the same sharp emotions and anxiety that come with betting on sports action and other gambling, but without wagering real money. Gambit Gambit Game Percentage is available in 48 states and is only available at the free rate that we package and distribute as gift cards through our rewards partners. It's easier, our players place bets using their allocated points and have every chance to win personal cash prizes in the event of a win.
Under the acquisition agreement, Snipp will receive from the seller all of the traditional Gambit and traditional promotions for $5 million, of which $0. 3 million will be paid in cash and $47 million will be paid in traditional promotions snipp USA The Snipp Share Promotions will be paid by Gambit security holders (the "Snipp Shares as Compensation"). The Snipp-consider share promotions will be released at a relative cost equal to the trailing 10-day average of traditional Snipp promotions on the TSXV until the actual trading date.
All Snipp-consider promotions will be terminated in connection with the transaction and are subject to a contractual blocking agreement (the "Splash Agreement") entered into with one of the sellers once the date of release, with the period set by law pursuant to applicable Canadian securities laws, expiring after 4 months. (i) 33. 33% of the Snipp Share Promotions shares will be released during the day ending after 4 months and 1 day, and (ii) the remaining 66. 67% of the Snipp Share Promotions shares will be released after 8 months. There are no fees or long-term debt payments associated with the closing of the transaction. Separately, Gambit shareholders have every opportunity to claim ancillary compensation in the form of payment of fees towards the right 3 years, based on the proceeds of certain rescue phases on the margin front.
About snips
Snipp Interactive Inc (TSX-V: SPN; OTCPK: SNIPF) is a Platform-as-a-Offering (PaaS) company in the mass advertising and marketing promotions sector. The company's SnippCARE (Customer Acquisition, Retention & Engagement) personal modular platform enables Fortune 1000 buyers and large agencies and partners to generate and collect original data from zero participants daily, which is a valuable source of information to run long-term and short-term programs and promotions and drive sales using various platform modules. The platform's voucher processing module, SnippCHECK, has secured absolute popularity and status in the industry, driving the majority of voucher-based promotions in North America. SnippLOYALTY is a fully modular loyalty platform that offers buyers the flexibility to deploy all the nuances of a regular loyalty program in any case. SnippREWARDS is a modular catalog of digital and physical royalties that provides easy access to a comprehensive catalog of digital and physical royalties at scale. The gaming module of the SnippWIN platform addresses issues of enforcement and compliance with legal requirements by providing a large number of gambling and mental games, making it easier to deploy and manage gambling and mental games.
Snipp is headquartered in Vancouver, British Columbia, Canada, with consulates in the United States, Canada, Ireland, Europe and India. The company is listed on the TSXV exchange in Canada, as well as on the Pink over-the-counter platform under the SNIPF logo.
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About Gambit
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Gambit is a regulated consumer network that is considered a pioneer in integrating loyalty programs into American online gaming and sports betting. Gambit allows customers to convert unused loyalty points from all accepted programs into digital gaming tokens that can be used to win real currency and other prizes in free-to-play games. For more information, please visit Gambit's website at www. gambitrewards. com.
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