Star Wars Outlaws Review One of the Best Games Ever in the Franchise

‘Outlaws’ Is One of the Best ‘Star Wars’ Games Ever Made

When Star Wars was released in 1977, tourists rushed into the plight of the entire galaxy. The magic of the Jedi, the sexy screper of the smuggler's sexy and the infinite interchang e-something literally attracts, and this situation is expanding with the development of a franchise.

In the "Sta r-Wars" video games, the focu s-bacon was often narrow. Specific component s-light blades and power, spacecraft and terrestrial battle s-Game mechanisms are easily transferred. Laser blades and cloning POWs The imagination of the duel on the platoon led to the creation of 10 successful games in rea l-time strategies, including Star Wars shooters, Solsliks. However, it is not clear why one important factor tends to be forgotten. It is a very interesting adventure of the common people who focus on the starry sky. So how was this Skywalker hatch after all?

Star Wars Out Rose describes not only the theme but also almost all other themes. Beyond the myths of the Galactic monks and the party war, "Outlaw" has been inspiring to return a surprise to the distant and long galaxy, albeit a prism of the crime of the shadow. This is a revealed world study, and according to your thoughts, Khan solo has been called for a long time to work beyond personal abilities. There is all the space I was.

Embodying the scoundrel life

The game "Star Wars Out Rose" (PlayStation 5, Xbox Series X | S, PC for PC) developed by Ubey Soft subsidiary, Massive Entertainment, will be a thief from Casino Canteen, Kay. It's the story of Wesso. His delicious four-legged-a pair with his friend Nicks Kay, a talented thief who longs for his pocket but dreams more. When a pathological conspiracy forced her to kidnap the ship on a Besh-quality syndicate, they execute Knicks and the Earth to desperately find history. In such a case, their condition changes, and in principle, they encounter a new syndicate, a ruthless crowd on the head, and the empire itself.

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Outlaws is the first of the Star Wars Franchise games with an unlimited world, and players should (mainly) the large, huge cities, and bases (mainly), not only in five planets but also in orbit. Can do. The game depicts the ideas unique to Star Wars, that is, the person who lives in a rugged way to growing every day, is harder than any of the games of the series.

The next serious crime is always there. Ubee Isoft; Giant Entertainment

Imagine Kei picking up the controller, approaching the bar, and talking about the cartel's double spy talking about the secret. With the next move, you leave the bar, walk to a lively market, and go to the speeder through the city. Enter the desert, go through the gorge, head to the landing point, and jump on the boat. When it broke through the atmosphere, crossed the mist, and entered the hyper space, it was a completely new planet on the other side of the outer rim. From micro to macro, everything is "rea l-time", there is no loading screen or menu. This is the appearance of "Outlaws" instant gameplay.

Surprisingly, everything goes well. Due to poor textures and graphics, the visuals can be worn out, but almost everything can be done in the game quickly and smoothly. In the scene, the characters are drawn richly in detail, making natural movements. This is an outstanding motion capture work and acting, as introduced in the background of this year, to be as close as possible to the original movie of the original movie. However, in the game, the character model becomes harder, and the lines flow more robots.

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In the game settings, you can select hig h-quality mode or performance mode, reduce image quality and have a smooth experience, but the difference is very small. The appearance of the game is wonderful, but the texture like Kay's skin may be muddy, and the movement of hair and clothes may be unclear. To create a seamless open world that minimizes the load time, many of the technical power of the game are spending on moving the game, not sophisticated compared to recent similar games. You can feel it. It is a masterpiece to run through the planet Tosala's grassland with a fierce motion blur that bends the distant trees. It's like Star Wars.

Outlaws is wonderful when you're moving, but if you look closely, the graphic seams are broken. Ubee Isoft; Giant Entertainment

Imagine Kei picking up the controller, approaching the bar, and talking about the cartel's double spy talking about the secret. With the next move, you leave the bar, walk to a lively market, and go to the speeder through the city. Enter the desert, go through the gorge, head to the landing point, and jump on the boat. When it broke through the atmosphere, crossed the mist, and entered the hyper space, it was a completely new planet on the other side of the outer rim. From micro to macro, everything is "rea l-time", there is no loading screen or menu. This is the appearance of "Outlaws" instant gameplay.

All’s fair in the crime game

Surprisingly, everything goes well. Due to poor textures and graphics, the visuals can be worn out, but almost everything can be done in the game quickly and smoothly. In the scene, the characters are drawn richly in detail, making natural movements. This is an outstanding motion capture work and acting, as introduced in the background of this year, to be as close as possible to the original movie of the original movie. However, in the game, the character model becomes harder, and the lines flow more robots.

In the game settings, you can select hig h-quality mode or performance mode, reduce image quality and have a smooth experience, but the difference is very small. The appearance of the game is wonderful, but the texture like Kay's skin may be muddy, and the movement of hair and clothes may be unclear. To create a seamless open world that minimizes the load time, many of the technical power of the game are spending on moving the game, not sophisticated compared to recent similar games. You can feel it. It is a masterpiece to run through the planet Tosala's grassland with a fierce motion blur that bends the distant trees. It's like Star Wars.

Outlaws is wonderful when you're moving, but if you look closely, the graphic seams are broken. Ubee Isoft; Giant Entertainment

Imagine Kei picking up the controller, approaching the bar, and talking about the cartel's double spy talking about the secret. With the next move, you leave the bar, walk to a lively market, and go to the speeder through the city. Enter the desert, go through the gorge, head to the landing point, and jump on the boat. When it broke through the atmosphere, crossed the mist, and entered the hyper space, it was a completely new planet on the other side of the outer rim. From micro to macro, everything is "rea l-time", there is no loading screen or menu. This is the appearance of "Outlaws" instant gameplay.

Surprisingly, everything goes well. Due to poor textures and graphics, the visuals can be worn out, but almost everything can be done in the game quickly and smoothly. In the scene, the characters are drawn richly in detail, making natural movements. This is an outstanding motion capture work and acting, as introduced in the background of this year, to be as close as possible to the original movie of the original movie. However, in the game, the character model becomes harder, and the lines flow more robots.

In the game settings, you can select hig h-quality mode or performance mode, reduce image quality and have a smooth experience, but the difference is very small. The appearance of the game is wonderful, but the texture like Kay's skin may be muddy, and the movement of hair and clothes may be unclear. To create a seamless open world that minimizes the load time, many of the technical power of the game are spending on moving the game, not sophisticated compared to recent similar games. You can feel it. It is a masterpiece to run through the planet Tosala's grassland with a fierce motion blur that bends the distant trees. It's like Star Wars.

Outlaws "is wonderful when moving, but if you look closely, the seams of the graphics are broken Ubisoft; HUGE ENTERTAINMENT

Bisabi follows the overall air of franchise. The transition between the series that represents the series that George Lucas appeared on the screen in 1977 was assigned a rare sound queue and a screen wipe, and a playfulness that demands a unique tone in the front of the cinema saga. There is. Khan Solo's Harrison Ford Harrison Ford plays this sweet villain, actress Amberry Gonzales, who plays Kay with an attractive scream, must be particularly careful while reading his life scriptwriter. Not.

Overall game play is a pace of puzzle and some mini players who conclude, linking the completion of a task that urgently calls the combination of presenter's secrets and shooting. Miss is usually strongly required to reach the destination, whether it is an fortress city that kidnaps data at the satellite station of the cartel or the empire, or smuggles VIPs. The scenario can be quite long, especially if you rely on slow stealth so that it is not found.

The main feature of the criminal world of this game is that, unlike most Star Wars, it is considered a systematic balance between sinjikates. At the start of the game, Kay gets acquainted with the distribution, hut, ashiga, and Crimson Dawn, and gets acquainted with a conflict criminal family. Players have any chance to meet the huge, small instructions for one of them, but any conclusions about someone they participate will make someone else angry. Every day, you have to observe whether you are satisfied with the other clan, and if you decide to betray your employer while looking at the blaster bar in the middle of the quest, you will be neglected.

For example, Fallout: Other games like New Vegas 2010 are still popular with unique systems that change the justice of the criminal group, but the outlaws can easily cancel these conclusions later. It is forced to experience more important yourself, such as not paying attention to the fact. He is rarely able to buy a beat at a underground store, but he meets the opposition supporters and offered a double payment to the production and system of others. Such scenes are often performed dramatically, with dual elections blowing, and the relaxed panoramic of KEI enhances tension.

A roleplaying experience without the RPG bloat

Every time I see the barrel of the blaster, double and triple cross the table. Ubee isoft; giant entertainment

Achieving the location of the clan is not only advantageous but also wonderful. Each planet and metropolis are divided into territories dominated by different syndicate. If you are hostile to pikes, you will not be satisfied with the access to their shops and areas in the Metropolis pike areas. If you are a supporter, you can easily get inside by stealing information until you get caught. If it is marked, you must go through a boring stealth mission.

The Empire also has the danger of approaching. Unlike a more peaceful crime family, they don't fall into their demon hands. If you enter the empire's land, for example, you will be exposed to the rain of Blaster Bolt, and if the number of stormtroopers increases sufficiently, Kay is in the process of "Grand Seffly Auto". A medal is given to the head. It's fun until the Death Trooper unit comes down from the sky. To get rid of the money, players must sneak into the empire facilities to clear their data or find an unauthorized officer who can get bribes in the crime world.

Each purpose is important due to the pendulum effect of Kay's alliance. If you know you are in the alliance, you will be in the alliance, and the game will actively work so that you will not be waiting for mistakes. Depending on the game (such as Fallout), almost all players use strategies called "save scrambles". In other words, they will make several saves and return in case they are caught, destroyed, or destroyed. This is not allowed in the outlaw.

At the very beginning of the game, I was assigned a job to provide evidence to the pike that became friends. However, as soon as he was caught and exposed to the fire, he tried to load the previous save file to cancel his personal violation. However, the save file a while ago was returned to the beginning of the mission, and the progress was lost for more than an hour. There is no easy way to run with a meta without wasting time. Developers hope that they are faithful to the rol e-playing process and to overcome the resulting problems.

An important point is the balance of loyalty, but no one will be happy for a long time. Ubee isoft; HUGE ENTERTAINMENT < SPAN> reaching the location of the clan is not only advantageous but also wonderful. Each planet and metropolis are divided into territories dominated by different syndicate. If you are hostile to pikes, you will not be satisfied with the access to their shops and areas in the Metropolis pike areas. If you are a supporter, you can easily get inside by stealing information until you get caught. If it is marked, you must go through a boring stealth mission.

The Empire also has the danger of approaching. Unlike a more peaceful crime family, they don't fall into their demon hands. If you enter the empire's land, for example, you will be exposed to the rain of Blaster Bolt, and if the number of stormtroopers increases sufficiently, Kay is in the process of "Grand Seffly Auto". A medal is given to the head. It's fun until the Death Trooper unit comes down from the sky. To get rid of the money, players must sneak into the empire facilities to clear their data or find an unauthorized officer who can get bribes in the crime world.

Each purpose is important due to the pendulum effect of Kay's alliance. If you know you are in the alliance, you will be in the alliance, and the game will actively work so that you will not be waiting for mistakes. Depending on the game (such as Fallout), almost all players use strategies called "save scrambles". In other words, they will make several saves and return in case they are caught, destroyed, or destroyed. This is not allowed in the outlaw.

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Elim Poon - Journalist, Creative Writer

Last modified: 27.08.2024

Overall, the story is safe yet serviceable, and thanks to its great pacing, never really overstays its welcome as far as the main narrative is. It's a great shame, because there are some nice ideas here. Star Wars Outlaws is effectively a kind of gateway open world game, pitched more. The gameplay is tremendous, with some of the most engaging stealth mechanics I've enjoyed in a game in a while. Add in some great characters, fun side missions.

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